![]() Swimming – For shorter trips, or on the off chance your ship takes a turn for the worst, Vikings can now swim! While a quick lap or trip back to an accessible shoreline or Boat ladder is fine, swimming is limited by your Viking’s Stamina gauge – so make sure you’re back on your boat or dry land when that bar hits zero, or you’ll start taking damage until the water claims you.Boats can be placed and built through your Construction Inventory, but only in the Open Seas off a coastline, shore or cliff – not in rivers or ponds. Boats – Vikings can now sail the seven seas by building and constructing Boats crafted in the Shipyard.With different tiers of boats, players can choose the right boat for their playstyle. Larger boats unlocked by leveling up your Shipyard can hold more players, travel faster, and have more HP, but cost more resources. Once rebuilt, you can use resources to craft Boat kits and take to the seas! Smaller boats are flimsier, but are more nimble and require less materials. Shipyard – Your Shipyard, located right outside your village on an Ash Beach biome, will need to be rebuilt just like the Quarry, Farm, and Lumberyard.Take to the seas to find and unlock its Lair, and defeat the beast to stop Ragnarök. A New Saga Boss – Just like the fearsome Fenrir from Season 1, you will now have another mysterious but powerful beast of myth to tackle before Fimbulwinter.Below is a rundown of the new content coming to Tribes of Midgard Season 2: In addition to the release date of Tribes of Midgard Season 2 on December 14, Norsfell also announced that the game will also be releasing on PC via the Epic Games Store during the same date. Related Reading: Tribes of Midgard Update 1.50 Wolf Saga Mid-Season Update Live This October 5.( Correction: there will be five new Runes in Season 2, bringing the game’s total to 40). Subtitled Serpent Saga, this hefty new season will add tons of new content to the game, including a new Season Track, Saga Boss, Open Seas biome, weapons and armor, 40 more Runes, Boats, Swimming, and various quality-of-life improvements alongside a festive three-week Yuliday event. More details on these features will be revealed at a later time.Developer Norsfell and Gearbox Publishing have finally announced the Tribes of Midgard Season 2 release date. Soon players will be able to share the challenges of deep space exploration. ![]() ![]() Multiplayer/Modding: The technological developments made to the foundations of Kerbal Space Program 2 will build on the beloved modding capabilities of the original game, as well as deliver on the long-requested addition of multiplayer. Among them: Charr, a heat-blasted world of iron Ovin, a ringed super-Earth with relentless gravity Rask and Rusk, a binary pair locked in a dance of death and many more to reward exploration. In Kerbal Space Program 2, interstellar technologies pave the way to a host of new star systems and celestial bodies, each comprising novel challenges and harboring secret treasures. Interstellar Travel: Next-gen tech, colonies, and systematic resource gathering all lead to a whole new level of exploration: interstellar travel. Eventually, these colonies become advanced enough for vehicle construction, propelling deep space exploration and beyond. Colonies not only pose their own physics challenges, but also require resource gathering to build structures, space stations, habitations, and unique fuel types. This new tech will not just create novel puzzles for players to solve, but will also enable new feats of space exploration within and beyond the original Kerbolar System.Ĭolonies: Brand new to Kerbal Space Program 2 are colonies. Next Generation Technology: As the game updates progress, players will gain access to a whole new set of next generation tools and technology including new engines, parts, fuel, and much more. Key Features to come during Early Access:
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